• No Rest for the Wicked

    Mother Nature got infected

No Rest for the Wicked

Expansion – Zombicide Fantasy (Black Plague / Green Horde)

In some places, dark magic seems to permeate the ground itself, corrupting everyone and everything. It could be the consequence of a necromancer ritual, a desecrated sanctuary, or the recent manifestation of otherworldly forces, among others.

In such areas, infected animals gather like moths to a flame. Zombies are almost immortal. And above all, scourges like necromantic dragons may claim the place as their wicked nest. From then on, nature itself seems to succumb to the zombie plague, and all hope is lost.

Until we show up, that is. As long as we have something to say, there will be…
no rest for the wicked!

No Rest For The Wicked is an expansion for the Zombicide Fantasy board game range (Black Plague / Green Horde). Brace yourself for the darkest foes in the Zombicide universe!

Borne of black magic, swarms of zombie Ratz and ghostly Spectral Walkers fall upon the land. The evil legion is led by the night itself, flying on the wings of a huge Necromantic Dragon! The beasties should be careful, though, as your survivor team just found a new toy to play with: a ballista. Watch out!

A Zombicide: Black Plague or Zombicide: Green Horde is needed to enjoy this expansion.

1-6 13+ 1h

The 18-cm tall Necromantic Dragon is a huge beast flying over the board to hunt Survivors, and a fantastic miniature you may use to decorate your favorite place.

The monster is a game changer, roaming from tile to tile, destroying buildings and spawning Zombies on the board. To defeat such a monster, Survivors may either exploit its few weaknesses or use Siege Engine, like the Ballista.

And as for all dragons, however, sweet loot, in the form of Vault weapons, awaits the ones brave and strong enough to face it!

Imbued with dark energies, Spectral Walkers may look like angry ghosts, but they are still zombies, and may rip survivors apart in the same easy manner!

Mundane weapons like arrows and blades have no effect on them. Only magic, fire, or ballista bolts may take them down. Keep a combat spell handy, or face near-invincible foes!

Zombie Ratz are as numerous as their living brethren, but their fear of man has been replaced with a taste for human flesh.

Gathering in packs resembling crawling mounds of infected flesh, Ratz move as fast as Runners, and ignore all obstacles but closed doors and walls.

And the more spawns on the board, the faster they get to swarm their preys!

Wandering in wicked territory requires the corresponding gear, especially if dragons may get involved.

Completing the Trebuchet found in Zombicide: Green Horde, the Ballista is a Siege Engine firing huge bolts in straight lines, attacking all foes in the Zones they cross and insta-killing all zombies hit.

No one, even the Necromantic Dragon or Spectral Walkers, is immune to such a potent weapon.

Game contents

  • 35 miniatures
  • 47 mini-cards
  • 1 rulebook

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