
Hacked!
Media 6+ supervivientes 60 minutes
Material necesario: Zombicide Invader.
The bot machine and the sentry gun sure help us a lot... except when they’re hacked and become hostile to humans by mistake. Now, on top of rescuing these engineers, we need to return these machines to normal, or they’ll kill us before the Xenos even get a chance!

Gas Leak!
Difícil 6+ supervivientes 60 minutes
Material necesario: Zombicide Invader.
Instead of killing the Xenos one by one, our new plan is to blast them all at once! This mission is all about timing: all oxygen tanks must be activated at once, and then we have to leave as soon as possible. Are you up to the challenge?

Baraka, We Need You
Media 2+ supervivientes 30 minutes
Material necesario: Zombicide Invader.
The only way for us civilians to survive this Xeno swarm is evacuate the area. But only military personnel can open the bunker doors. We need to find Baraka so she can guide us out!

The Teleporter
Difícil 6+ supervivientes 90 minutes
Material necesario: Zombicide Invader.
We've heard about a teleporter that could get us off PK-L7 for good! But we have to get there first. Can't be much worse than where we are right?

The Cleansing
Fácil 6+ supervivientes 60 minutes
Material necesario: Zombicide Invader.
This outpost sure is loaded... Both with useful material and with mold! We need this back at the base, so it's time for a deep cleaning!

Campaign: Deep Breath
6+ supervivientes 60 minutes
Material necesario: Zombicide Invader.
Welcome to Deep Breath, a three-Missions campaign designed to let you play Zombicide: Invader all night long. There is something wrong with the ventilation system and over the course of three campaigns you will have to fix it, before the whole base turns into a suffocating oven!

The Purge
Muy difícil 6+ supervivientes 45 minutes
Material necesario: Zombicide Invader.
An Abomination of incredible size passed through here, leaving a trail of destruction. We have no way of defeating if, but this facility may still be salvagable... We must act quickly or the mold is going to take over everything!

Rescue the Scientists
Media 6+ supervivientes 45 minutes
Material necesario: Zombicide Invader.
When this lab went under attack of the Xenos, the scientists decided to lock themselves in and wait for them to leave. We'll, they're not leaving, and now the scientists are trapped. Maybe not their smartest move.

Air Tight
Media 6+ supervivientes 30 minutes
Material necesario: Zombicide Invader.
If we can access our ship, we can call in an orbital strike and destroy all the xenos in the area! The computers are in different rooms, so we will need to snoop around a little to input the safety codes to get the shields down. Let's go!

Broken Generators
Fácil 6+ supervivientes 30 minutes
Material necesario: Zombicide Invader.
There antimatter generators sure are great... except when they aren't. They got out of alignment and now we need to fix them, but boy, do they make a lot of noise!