
Go to bed
Hard 6+ survivors 150 minutes
Material needed: Rue Morgue.
You may have the guns, but the zombies don’t need to sleep! You’re out to find army folding army beds in a haunted refugee camp, and get them back to your shelter. Be careful! Real monsters are hiding under your bed!

Just a Nightmare
Hard 6+ survivors 150 minutes
Material needed: Prison Outbreak.
The same nightmare falls on you every night. You and your friends are trapped in a huge prison. There is no escape, and zombies are everywhere. Oh, wait. You’re survivors, THEY are trapped here with you!

Zombie Burger
Medium 6+ survivors 180 minutes
Material needed: Season 1.
Fat Joe Burger used to be the place to enjoy delicious meals enhanced with Joe’s “special ingredient”. It turns out zombies are attracted to it, and mutate into toxic monsters when eating it. We have to stop it before it spreads like a plague!

A Game Called Survival
Hard 4+ survivors 60 minutes
Material needed: Season 1.
Your team is on the road to the next destination as you notice a small town bording the highway. It’s time for a pit stop! You have 60 minutes to grab everything you can and move on. No time to waste, let’s go!

The Vault of Hell
Hard 4+ survivors 180 minutes
Material needed: Prison Outbreak.
Finding a fallout shelter in the heart of the city was an unexpected surprise. And it’s huge! Before turning it into your next secret underground base (mwahaha), you first need to clean it of all the zombies trapped inside... and fix the entrance, too, because you’re now part of the inmates. Welcome to hell!

The Red Cap’s Lair
Medium 4+ survivors 45 minutes
Material needed: Rue Morgue. Angry Neighbors.
Red Cap Ben was already a survivor before the zombie apocalypse. The lone and moody guy now needs your help as most of his precious tools are locked in his shelter, with many zombies roaming around. Will you gain the Red Cap’s trust, and survive? Let’s find out!

Between The Hammer And The Anvil
Medium 4+ survivors 90 minutes
Material needed: Season 1.
You could use this secured precinct to scout the city from a safe outpost. First, you have to clean it from all zombies and close the gates!

Three Kings
Hard 6+ survivors 180 minutes
Material needed: Prison Outbreak.
You may have found the perfect haven. Unfortunately, three Abominations guard your beloved castle. Time for a siege, the three kings must fall!

The Tatoo
Medium 6+ survivors 90 minutes
Material needed: Prison Outbreak.
A clever neighbor turned his trailer into a food store, locked with a barcode tatooed in his hand. Now, he's a zombie. He won't need the food, will he? And his hand?

Turn Off Those Lights!
Easy 6+ survivors 90 minutes
Material needed: Rue Morgue.
Someone - or something - turned the remaining lights on in the vicinity. Your haven is now a zombie hotspot. Turn them off and secure the area!

