Batabomination

“Like a bat out of Hell. Literally.”

The zombie invasion bred many oddities, as if exploring all the possible ways to evolve. Batabominations are perfect examples for this: after becoming a zombie, the host mutated further into becoming a hunter-killer, hearing sounds from very long distances. Life makes noise, as do fighting for life. So, the noisier their prey is, the faster batabominations react and rush for the kill. If you get into their territory, keep quiet, of you won’t see them coming.

  • The Batabomination cannot trace Lines Of Sight.
    Each time the Batabomination gets an Activation, check the Zone with the most Noise tokens (Survivors DO NOT count as Noise tokens for this). For its ensuing Activation, the Batabomination has as much Actions as Noise tokens in the corresponding Zone.
    If there are no Noise token on the board, the Batabomination has 0 Actions.

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