
Pillage Race
Very Hard 6+ survivors 60 minutes
Material needed: Black Plague.
Not all enemies are zombies! In this competitive scenario, two teams compete to see who pillages the resources left in these villages first. Last one in is a zombie snack!

Gardens VS Zombies
Hard 6+ survivors 90 minutes
Material needed: Green Horde. Friends and Foes.
When life gives you zombies, kill them with sunshine and flowers! We must keep our plants safe, but zombies are coming from everywhere… even from underwater.

Silas’ Gathering
Hard 1 survivor 45 minutes
Material needed: Black Plague.
A Dwarf, and Elf and a Human must unite against the undead. In this case, Silas must gather Samson and Clovis to together face the ferocious Abominotaur!

Ann’s Revenge
Hard 1 survivor 30 minutes
Material needed: Black Plague.
Ann learned that her childhood village has been devastated by a necromancer: the church’s priest she trusted as a kid. Now, she will hunt him down and take her revenge!

Baldric’s Mistake
Hard 1 survivor 60 minutes
Material needed: Black Plague. No Rest for the Wicked.
Here’s the thing about healing potions and spells… If you mess them up, you raise the undead instead of healing the wounded. Now, Baldric needs to find Nelly and escape with the ingredients before it’s too late.

Underwater City
Hard - 90 minutes
Material needed: Wulfsburg. Green Horde.
Riverside Town was once famous for their spiced, cured meats, but now it’s submerged waist-high in water. The smell of meat has attracted the Wolfz, so now we need to move as quickly as we can through the water if we want to get any slice of it!

Shapeshifting Powers
Medium - 90 minutes
Material needed: Green Horde. Friends and Foes.
We’ve stumbled upon Shapeshifting Runes which hold the power to transform their users into beasts. It’s time for these Necromancers to face the forces of nature!

The Flying Plague (part 3)
Medium 6+ survivors 120 minutes
Material needed: Black Plague. Green Horde. No Rest for the Wicked.
First we teamed up, then we geared up… You know what comes next, right? It’s time to TAKE THAT DRAGON DOWN!

The Flying Plague (part 2)
Medium 6+ survivors 120 minutes
Material needed: Black Plague. Green Horde. No Rest for the Wicked.
Part 2 of the Flying Plague campaign and now that we teamed up, it's time to GEAR UP! Let's get the ballista and get ready to meet the flying plague itself!

The Flying Plague (part 1)
Medium 1 survivor 60 minutes
Material needed: Green Horde. No Rest for the Wicked.
A new campaign starts! Necromancers amassed dragon corpses from across the lands, constructing a single, giant, flying, undead abomination. Our camp was annihilated, but we can still fight back. First we team up: let’s assemble the best team we can!

