Survival through extreme prejudice
Each game turn begins with the “player’s turn” then the “zombies’ turn”. The first player changes at the beginning of each turn. Zombicide is not just for violence, it’s also for strategy and planning.
The game is scenario-oriented and victory is achieved through completion of various objectives from finding food to rescuing fellow survivors, including cleaning an infested area and running a car-race through the city. A 20mn tutorial is enough to learn the mechanics and give way to ten scenarios of growing difficulty and intensity. The modular material easily allows players to create their own scenarios.


















