Survivor #1

History

“No, I don’t want to explain why we need to loot the makeup store.”

Amy was a goth girl who hated everything; from mindless consumerism to the pointlessness of daily existence. The world Amy despised so much has crumbled, but from it comes the promise of a fresh start and simpler times. Desperate zombie battles have sparked a will to live in Amy; but she still doesn’t feel comfortable without some white foundation on.

Skills

  • +1 free Move Action
  • +1 to dice roll: Combat
  • +1 Action
  • +1 die: Combat
  • +1 free Combat Action
  • Medic
  • +1 free Move Action

Gameplay

• The appealing goth is a “one man Amy”, Zombicide’s box character with the most potential. “Jack of all trades” doesn’t mean “master of none” here: it simply means she’ll be the best at what the player choose for her. In this aspect, she’s a valuable asset to beginner and expert players alike. The blue-level free Move Action allows Amy to quickly move to the combat zone where her remaining Actions will be best put to use, or to leave a dangerous area while strafing a few bullets.

• Thanks to her free Moves, Amy has quite a few Actions to spend in Search or Combat. Her Skills are good to optimize low-Dice rated or low-precision weapons. Even towards the end of a game, Amy can make a deadly use of common weapons! The only missing thing is Damage. Weapons with a Damage value of 2 are precious for Amy: axe, machete, shotgun, etc.

• Amy’s only relative flaw is a lack of group-oriented Skill outside of Combat. In a large group, she’s a bit too discreet. This flaw is corrected if the player makes a Medic of her at Red Level. Besides being an efficient and stand-alone fighter, she becomes an essential support in any aspect. Especially if she has two free Move Actions to quickly give support to endangered friends!

amy's Survivor ID card